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Scepter of the Lightbringer is a 582-page D&D 5e campaign setting and adventure module that takes characters from 1st to 10th level.
The city-states of Drayl are suffering beneath a devastating magical heatwave. As unrest spreads and old rivalries intensify, the characters become entangled in an ancient prophecy and a hidden struggle between powerful factions seeking control of a legendary artifact.
To uncover the truth, the heroes must investigate secret cults, expose dangerous conspiracies, navigate political intrigue, and survive the criminal syndicates operating beneath Drayl’s crowded streets.
Their journey leads from seedy taverns and monster-infested sewers to haunted ruins, forgotten dungeons, and the mysterious Plane of Memories. As the scale of the disaster becomes clear, the characters must confront powerful adversaries and uncover the true cause of the unfolding catastrophe.
Those who survive will ultimately face a world-shaking enemy whose defeat demands a perilous journey into the Plane of Negative Energy—the domain of one of the universe’s most destructive forces.
Scepter of the Lightbringer combines a complete D&D 5e adventure with an expansive urban campaign setting designed for investigation, exploration, faction play, and sandbox adventuring.
The book introduces 11 distinct city-states alongside detailed histories, laws, religions, guilds, criminal organizations, political conflicts, settlements, wilderness regions, and hidden locations.
Players can follow the central campaign, pursue side quests, investigate rumors, build relationships with competing factions, and freely explore Drayl as the consequences of their decisions reshape the story.
The book includes a wide variety of original NPCs, monsters, encounter maps, subclasses, feats, spells, and magic items, all designed to support the gritty, low-level campaign of Scepter of the Lightbringer.
Inside the book, you will find:
Scepter of the Lightbringer is the third campaign book set within Elderbrain’s original fantasy world, Eldain.
Each book is designed to stand on its own and can be played independently without owning the previous volumes.
Groups seeking an even larger campaign can continue the story with Spawns of the Mindrender, taking the characters from their humble beginnings in Drayl to their rise as 16th-level champions of the realm.
Download the free Elderbrain Soundscapes app to access more than a dozen dynamically generated, non-repetitive background ambiances created for locations throughout the adventure.
Use these evolving soundscapes to bring Drayl’s crowded streets, shadowed sewers, ancient ruins, and other memorable environments to life at your gaming table.
ELDERBRAIN SOUNDSCAPES APP
Great book can't wait to start running this September.
Like I said. It's a very nice book. Great addition to my collection.
Books look great. It's a lot, and I love it.
"Crown of the Oathbreaker" is by far the largest book I've ever had, it's a true Tome of knowledge.
All three products that I purchased were beatiful. Artwork, binding, packaging. Nicely produced product all around.
Amazing product, amazing packaging
Massive 10 level Adventure in established world. Intriguing plotline with many elements
Definitely a great addition to the collection. Can't wait for the next one.
As usual, Elderbrain has produced another quality product. My group (my 3 kids!) can't wait to start that adventure, which should hopefully be within the next few weeks. They have played Crown of the Oathbreaker and are currently in Torrents of the Spellbinder. Honestly, the investment into Elderbrain's projects has saved our family a lot of money in terms of what we might have spent going out instead of gaming. :)
I have not gone through the whole adventure yet but the main plot looks well thought out with a slight "Villians by Necessity" by Forward and Sweet feel. The background given creates a rich world that will be easy for player immersion, especially if the party plays up their religious preferences and bias.
Many of the magic items are great ideas and the non-linear plot diagram is wonderful. I have not yet delved into the sub-classes.
The physical book is well bound with high quality paper. Glad I I also have the electronic copy for writing on maps and handouts.
When my players finish their current campaign, this is definitely the next one in the queue. It looks much better than many I have run over the past few years.
Books look great. It's a lot to process but look forward to doing so. Can't wait to run the adventure.

