At the Twelfth Bell PDF (Level 1-4) (Pathfinder 2e)

$12.00 USD
$12.00 USD

A one-shot of a burning precinct, buried secrets, and a desperate escape

Midnight brings a violent siege to Brinecoast, trapping the characters inside a constabulary already rotten with corruption. Their mission is simple: reach a tortured prisoner and deliver a message. Surviving the night is another matter entirely.

Eldrala Sagebrush, an elusive herbalist, hires the party for a strange assignment that requires them to get arrested. Their destination is the cell of Lazurio the Snips, a prisoner whose secrets have made him a target. Before the message can reach its recipient, the twelfth bell sounds and the notorious Night Seekers launch their attack against the constabulary.

The precinct descends into chaos as fire spreads through the building and its defenses begin to crumble. Constable Luccio Noorik’s hidden dealings threaten to complicate the situation, while prisoners like Gallyn Dask waits for a chance to turn the crisis to his advantage. The characters must recover their confiscated equipment and determine whether anyone inside can be trusted.

Their best chance may lie in the forgotten tunnels beneath the station. These ancient passages lead into sewers haunted by the specters of the dead, where the dangers of the siege follow them underground. As the night grows darker, the party must choose between escape and confrontation, knowing that their actions could expose a truth Brinecoast would rather keep buried.

This product contains PDFs compatible with the following RPG game systems: 

  • Pathfinder 2e

Features:
- Optimized for 4+ hours of gameplay.
- Tactical map locations including the Brinecoast Constabulary, Nature’s Essence herbalist shop, and the sealed Sewer Gate beneath the precinct.
- New Rogue Subclass: Skulker — a master of camouflage, devastating surprise attacks, ambush critical strikes, and high-level battlefield initiative control.
- New and enhanced NPCs & monsters, including the unreadable Varl Crayven, the Lurker Below (a were-cockroach shapechanger), Giant Cockroach, and the shady Night Seeker Operatives.
- Detailed siege encounter structure with escalating waves, timed fire mechanics, suppression crossbow rules, and dynamic barricade defenses.
- New environmental mechanics for improvised spellcasting foci, flawed thieves’ tools crafting, and siege-based resource management.
- Compatible with any campaign world, or easily dropped into the Drayl City-states setting.


In collaboration with Dynamic Dungeons, we created animated maps for At the Twelfth Bell, featuring all five phases of the adventure’s siege. After purchasing this product, you can access the animated maps in My Downloads.

 

 

ELDERBRAIN SOUNDSCAPES APP

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