News

Organizations and factions of Aglarion

By Elderbrain Admin .

Keep your friends close but your enemies closer!  It's time to learn about the organizations and factions who populate Aglarion. Churches and their religions, authorities, noble houses, neighboring realms and kingdoms are the ones that effect every character's daily life. Those of a more obscure nature, like criminals, cults and ancient sects,...
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Frenzied Mutant

By Gabor Dan .

Frenzied Mutant (Barbarian Subclass) The drow of House Ausstyl keep some of their offspring in an almost feral state, training them to harness their rage in combat. When these children are initiated to the wrath of the otherworldly entities they venerate, they are infused with aberrant flesh that quickly spreads in their...
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The Last Kiss

By Gabor Dan .

The Last Kiss Background The Last Kiss, captained by Azaeresh and crewed by its crew of incubus pirates, was hired by Blister of the Matrons of Malice to destroy the Arcane Tower along with the wizards inside. The Last Kiss has only a few incubus pirates on deck at the time of...
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The Arcane Tower

By Gabor Dan .

The Arcane Tower Background The Arcane Tower was built by Master Arlen the Constructor over six hundred years ago. Its sole purpose is to educate those deemed worthy of the arcane knowledge accumulated by the first archmage and his successors. The arcane academy can accommodate thirty-two students and always has four academicians...
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Emporium of Marvelous Rarities

By Gabor Dan .

Emporium of Marvelous Rarities Background The Emporium of Marvelous Rarities (Onadbyr location 14.) is a one-of-a-kind magic shop with a wide range of stock unparalleled anywhere in Aglarion or even in the neighboring kingdoms. The shop also functions as a private school for a selected few humble and servile pupils, of which...
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Werehellhound Knight

By Gabor Dan .

Werehellhound Knight Medium humanoid (human, shapechanger, afflicted lycanthrope), lawful evil     Armor Class 20 in humanoid and hybrid form (plate, shield), 15 in hellhound form (natural armor) Hit Points 52 (8d8 + 16) Speed 30 ft. (50 ft. in hellhound form) STR 18(+4) DEX 11(+0) CON 15(+2)  INT 10 (+0)  WIS 12 (+1)  CHA 15 (+2) Saving Throws Wis +4,...
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Crypts of House Monder

By Gabor Dan .

Crypts of House Monder Background Lord Cyne Monder’s ring should lead the characters to the Monder family crypts that house the cremated remains of members of the noble clan, as well as the secret family vaults of the House Monder behind ingenious dwarven traps. Lord Monder’s ring contains a vital clue engraved...
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Vault Naga

By Gabor Dan .

Vault NagaLarge monstrosity, lawful neutral   Armor Class 18 (natural armor) Hit Points 102 (12d10 + 36) Speed 40 ft. STR 21(+5) DEX 16 (+3) CON 16 (+3) INT 12 (+1) WIS 17 (+3) CHA 17 (+3) Saving Throws Dex +6, Con +6, Int +4, Wis +6, Cha +6 Damage Immunities poison Condition Immunities charmed, poisoned Senses darkvision...
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Mumus

By Gabor Dan .

Mumus Small fey, neutral evil Armor Class 14 (natural armor) Hit Points 33 (6d6 + 12) Speed 30ft. STR 13(+1) DEX 17(+3) CON 15(+2) INT 11(+0) WIS 14(+2) CHA 18(+4) Skills Intimidation +6, Stealth +5 Condition Immunities charmed, frightened Senses darkvision 60 ft., passive Perception 12 Languages Common, Sylvan Challenge 3 (700 XP) Glare of Terror. When a...
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